package com.terrier.iso
{

    public class IsoWorld
    {
        protected var layers:Vector.<IsoWorldLayer> = new Vector.<IsoWorldLayer>();

        public function IsoWorld()
        {
        }

        public function update(elapseTime:Number):void
        {
            for (var i:int = 0; i < layers.length; ++i)
            {
                var layer:IsoWorldLayer = layers[i];
                layer.update(elapseTime);
            }
        }
    }
}
